Category Archives: Keitai Novels

Cultural Stasis and Illusion of Modernism

The theoretical extent of the ‘digital menace’, typically described as a book-killer, has often be overrated, not to say generally mistaken, by common sense. Actually, the rise of new media in the Digital Age slightly affected the popularity of the the book as a medium and even more slightly the one of novel as a genre. Basically, Calvino offered a very wise advice when he introduced his «Six memos for the next millennium» stating that he trusted in literature and in its ability to last through the current millennium, because its specific bag of tools is able to do things that are otherwise undoable.
Far from having been threatened, not to mention killed, by web culture and new media, literature has played an essential part in the development of groundbreaking commercial web based services such as Amazon, originally established in order to sell books online. Moreover, literature has found plenty of room in second generation web-based communities, even representing the main interest which very crowded web based communities of enthusiastic readers share through social network services, such as aNobii, LibraryThing, or Goodreads. When it comes to genres, such literary systems emerging from digital shelves of socially networked bookworms look like ‘Estremistan’ as defined by Taleb in his book about The Black Swan, that is as a winner-takes-(almost)-all cultural environment in which the novel definitely plays a hegemonic role.
So, the major environmental shift determined by the rise of digital media did not impacted dramatically neither the popularity of literature, that looks pretty much in a good shape, and the predominance of the novel, that is emerging more and more as a global standard. Predictions about the death of the novel, and eventually literature in general, were simply the wrong byproduct of historical approaches required to stress crucial turning points marking the transition into different, sequential stages of cultural evolution. Such frameworks necessarily periodize cultural phenomena so as to define linear scenarios in which previous stages are paradoxically explained on the basis of what follows.
Such linear continuum works as far as recent facts like, say, TV reality shows are embedded in a system entailing, say, ancient epics as if both phenomena wouldn’t be explainable apart from each other. Instead, the eventual cultural ‘meaning’ of Finnish Big Brother, say the second season broadcasted in 2006, perfectly fits even into a scenario in which Iliad or Aeneides have never been created. The opposite remark is equally true in terms that, say, the ancient Greek Tragedy doesn’t intrinsically  require to be assumed as part of an historical scenario leading to, say, current developments in electronic music.
From a novel-centered explanatory angle, cultural evolution looks like a very long period of stasis, in which events happen on a recursive basis. New genres and new media appear through such historical continuum but they seem to be unable to take over cultural hegemony. For instance, Keitai Shosetsu emerge as stories delivered on cell phones 140 kangis at a time, but they fatally end up in the top ten entries of best selling japanese novels. Readers of Harry Potter or Twilight sagas worldwide are victims of the novel as well.
Before such literary sensations appeared nobody would have bet a single penny on the chances of a novel for the youth to impact global mass markets as a cultural Tsunami right in the middle of the digital era. Cultural analysts would have rather take their chances on videogames like Tomb Raider or immersive massively multiplayer online role-playing games such as World of Warcraft. Such products are undoubtedly very popular, especially among youth on a global basis, still they convey a weaker emotional involvement in respect to characters and stories told through novels, which keep being more pervasive and deeply rooted into cultural systems.
To some extent such novel-based cultural stasis suggests that modern never happened. Rather, such abused category is a legitimate wish, an aspiration, a need which emerge on a recursive basis. Somewhere and sometimes cultural products arise which seem very modern. Unfortunately, they are always suddenly followed by amazingly not-modern ones. The introduction of utmost silly category of post-modern just testify the typical inability of western culture to finally give up on the illusion of modernism.
For modernism to emerge as an actual outfall of cultural history we should probably wait for the novel to disappear, or at least to be marginalized. But how to kill the novel?  That’s probably the very question cultural engineers should be wondering about.


Embodiment of Stories in Hybrid Environments

Philology and criticism usually apply to literary works that have been written and published or documented literary systems as actual genres. That is, literary studies typically focus on past or present state of the art but they hardly offer predictions, prefiguring forms that will play a role into the future development of cultural landscapes. Making a remarkable exception in respect to the norm, the present contribution aims to forecast potential development in storytelling based on locative media. That is, as part of a more general inquiry on the Ecology of the Novel and Hybrid Ecologies, it will investigate potential literary applications based on Global Positioning System (GPS), Geographic Information System (GIS) or similar geotagging standards.

People living in European cities are very familiar with tourists looking puzzled while trying to figure out why they spent a couple of paychecks to find themselves speechless in front of a pile of old stones or a very long marble sculpted pillar, say the Colosseo or the Colonna Traiana in Roma. By labeling perceived items with annotations, guidebooks and tour guides aim to orientate, to locate tourists by regulating their sensory experience of the landscape. In a looser way, the contextual reading of novels taking place in the very same place a traveler is visiting complements the sensory experience with narrative reference. Indeed, descriptions of urban or natural landscapes define potential ‘presences’ triggering a variable amount of action potential. So, bidirectional flow connecting narrative references and actual perception define an hybrid ecology, making it possible to inhabit natural landscapes by means of stories and, conversely, causing environmental features to trigger resonance of narrative references. That’s why the interplay of narrative contents and environmental experiences supported by locative technologies potentially allows a dramatic shift in the relationship between people and the environment through narratives.

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In a few years narrative artists and storytellers’ communities will be likely writing or taping stories to be broadcasted by locative media mining 2.0 websites for contents delivered by Location-based media on GPS or GIS enabled portable wireless devices. Textual narratives as podcasted stories will will invade laptop computers and mobile phones, providing readers and listeners with pertinent references or analogical interferences aimed to enriching natural environments. Presences triggered by the mirror matching of references entailed by symbolically encoded narratives, both in audio and written text formats, will invade urban and rural environments, forests and deserts, islands and hills, mountains and beaches, enhance the sensory experience of perceived landscapes. So, questions arise. What formats may be forecasted as the standards ones when it will come to the implementation of socially shared narrative art with locative tagging? Will these new narrative standards reshape interactions between subjects and environments?

While providing a permanently operative level of interaction between narrative contents and natural environments, geotagged stories will likely play a crucial role in a very fragmented and user-oriented literary system. Still, the rise of socially-networked locative narratives will hardly doom the novel to marginality, not to mention extinction. As an unifying, very generalist mainstream narrative point of view establishing the very parameters of how so-called ‘reality’ is supposed to work, the novel will outlast the next technological revolution as it did with previous ones. Potential evolution of novels may imply geocoded editions of both classic ones from the past and brand new ones intentionally developed so as to fit and be implemented into locative media. Such a process may be supported by further locatively implemented releases of wireless digital readers such as the Sony PRS-500 or Amazon’s Kindle.

However, new plastic forms will very likely arise. For instance, locative Keitai Novels, or different systems, eventually exerting collaborative web-logging tools as comments and annotation systems alongside locative technologies and defining new borders for narrative art. Certainly, web 2.0 communities of narrative artists may play with landscapes, tagging them with stories providing peculiar, literary affordances of geocoded environmental features. Being part of a community may imply writing, annotating and commenting on locatively tagged stories, that is sharing a peculiar perception of natural environments or cityscapes marked by narrative tags. In addition, being the node of a given network may entail the embracing and the adoption of peculiar locative tags to be applied to shared narratives. Both the sensory assessment of places and the reading of stories will very likely be part of an integrated, plastic, ever changing immersive experience, redefining the whole concept of storytelling and human presence in the environment at the same time. Policy-makers would eventually be required to avoid that the array of disposable geocoded stories may cause “narrative pollution”, infesting as undesired spam both the individual and collective ecological interplay of people and landscapes.


The full paper on «Embodiment of Stories in Hybrid Environments: Narrative Art in the Age of Social Networking and Locative Media», a first draft of a potential contribution to a collection of studies about Hybrid Ecologies, has been originally presented at KERG in Tallinna Ülikool, Tallinn, Estonia. Some of the topics have been discussed during the Mobile City workshops (Rotterdam, NAI, Feb. 27-28 2008).